Interview

25 Video Game Designer Interview Questions and Answers

Learn what skills and qualities interviewers are looking for from a video game designer, what questions you can expect, and how you should go about answering them.

There’s no question that video games are a big business. In the U.S. alone, the video game industry raked in over $23.5 billion in 2017. That’s a lot of money, and it’s no wonder companies are scrambling to get a piece of the pie. If you’re looking for a job in this industry, you’ll need to be prepared to answer some tough questions in your interview.

Do you have what it takes to design the next big video game? Before you can answer that, you need to know what to expect in a video game designer interview. In this guide, we’ll walk you through some of the most common questions you’ll be asked, and give you some tips on how to answer them. We’ll also give you a sneak peak at some of the questions that are specific to the video game industry. So, whether you’re a seasoned pro or a new designer just starting out, read on for the inside scoop.

1. Are you familiar with the programming languages used in video game design?

The interviewer may ask you a question like this to gauge your technical knowledge of the video game design process. If you have experience programming, share it with the interviewer. If not, explain that you are willing to learn new languages and how you would go about doing so.

Example: “Yes, I am very familiar with the programming languages used in video game design. During my time as a Video Game Designer, I have worked extensively with C++, Java, and Python. I understand how to use these languages to create engaging and immersive experiences for players. I also have experience working with Unreal Engine 4, which is one of the most popular game engines currently available.

I’m passionate about creating innovative and exciting games that push the boundaries of what’s possible. To do this, I stay up-to-date on the latest trends and technologies in the industry so I can apply them to my designs. My knowledge of programming languages allows me to bring unique ideas to life and make sure they are implemented correctly.”

2. What are some of the most important skills for a video game designer to have?

Employers ask this question to make sure you have the skills they’re looking for in a video game designer. They want someone who can work well with others, is creative and has excellent problem-solving skills. When answering this question, think about what skills helped you succeed in your previous roles.

Example: “As a video game designer, I believe that the most important skills are creativity, problem solving, and communication. Creativity is key in order to come up with unique ideas for games and levels that will keep players engaged. Problem solving is also essential because it allows me to troubleshoot any issues that may arise during development. Finally, strong communication skills are necessary to effectively collaborate with other team members and ensure that everyone’s vision is being met.

I have been developing video games for over five years now, so I am confident that I possess all of these skills. My experience has allowed me to hone my creative abilities as well as develop my problem-solving and communication skills. I am excited to bring my expertise to your team and help create innovative and engaging video games.”

3. How do you come up with new game ideas?

Game designers need to come up with new ideas for games that are fun and engaging. Employers ask this question to see if you have a process for coming up with unique game concepts. In your answer, explain how you generate ideas and select which ones to pursue. Share an example of a time when you came up with a successful idea for a video game.

Example: “I have a few different methods I use when coming up with new game ideas. First, I like to brainstorm and come up with concepts that are unique and exciting. I also look at what other games in the genre are doing and try to think of ways to improve upon them or add something new. Finally, I often draw inspiration from books, movies, and other media sources for ideas.

I’m very creative and enjoy finding innovative solutions to problems. When I’m designing a game, I take into account the target audience, the platform it will be released on, and how the game mechanics will work together. I’m also able to collaborate well with others, so if there is a team working on the project, I can easily contribute my ideas and help bring the vision to life.”

4. What is your experience with working in a team environment?

Video game designers often work in teams to create the best possible experience for players. Employers ask this question to make sure you have experience working with others and can collaborate effectively. Use your answer to explain that you enjoy teamwork and are willing to contribute to a team environment. Explain how you plan to fit into their current team if it is different from your past one.

Example: “I have extensive experience working in a team environment. I understand the importance of collaboration and communication when it comes to game design, and I strive to create an atmosphere where everyone can work together effectively. In my current role as a Video Game Designer, I am part of a larger development team that includes programmers, artists, testers, and other designers. We all work together to ensure that our games are successful.

I enjoy being part of a team because it allows us to come up with creative solutions to problems and brainstorm ideas for new features or content. Everyone brings their own unique perspective to the table, which helps us develop better products. I also believe in providing constructive feedback to help others grow and improve. Working in a team environment has allowed me to hone my problem-solving skills and learn from my peers.”

5. Provide an example of a time when you had to deal with a difficult customer or client.

Video game designers often work with clients and customers, so employers ask this question to make sure you have experience dealing with people in a professional setting. Use your answer to show that you can remain calm under pressure and solve problems effectively.

Example: “I recently had to deal with a difficult client while working as a Video Game Designer. The client was unhappy with the progress of their game and wanted us to make changes that were outside of our scope of work. I took the time to listen to their concerns and understand why they felt this way. After doing so, I was able to explain to them why some of their requests weren’t feasible and offered alternative solutions that would still meet their needs. In the end, we were able to come to an agreement that satisfied both parties.

This experience taught me how important it is to be patient and understanding when dealing with difficult clients. It also showed me the importance of being able to think creatively in order to find solutions that will satisfy everyone involved. These skills are essential for any successful Video Game Designer, and I believe they make me the perfect candidate for this position.”

6. If you could design any video game, what would it be about?

This question is a great way to see how passionate you are about video games. Employers ask this question because they want to know that you’re excited about the industry and have ideas for new games. When answering, try to think of something unique or innovative. Try not to mention any popular games as your answer may show that you don’t enjoy designing them.

Example: “If I could design any video game, it would be an open-world adventure game. It would have a vibrant and immersive world filled with interesting characters and unique locations to explore. The player would be able to choose their own path through the game, making decisions that affect the outcome of the story. There would also be plenty of puzzles to solve and secrets to uncover.

The game would feature a deep combat system, allowing players to customize their character’s abilities and weapons to suit their play style. Players would be able to battle against enemies in real time, using a variety of tactics and strategies to defeat them.”

7. What would you say is your greatest achievement so far?

This question can help the interviewer get to know you better and understand what your greatest achievements are. It can also show them how much you’ve grown as a designer in the past few years. When answering this question, it can be helpful to think about an achievement that relates to video games or one that shows your growth as a designer.

Example: “My greatest achievement so far as a Video Game Designer is the successful launch of my first game. I worked hard to bring it from concept to completion and was proud to see it released on multiple platforms. During its development, I had to ensure that all aspects of the game were up to industry standards while also staying true to the original vision. This included creating engaging gameplay mechanics, designing levels with interesting challenges, and crafting an immersive story.

I’m proud to say the end result was well-received by both critics and players alike. It was even nominated for several awards in the gaming industry. My experience working on this project has given me valuable insight into the entire video game design process and I’m confident that I can apply these skills to any future projects.”

8. How well do you handle criticism?

Video game designers often receive feedback from their team members. Employers ask this question to make sure you can handle constructive criticism and use it to improve your design skills. In your answer, explain that you are open to receiving feedback and how you use it to improve your work.

Example: “I understand that criticism is an important part of the design process and I’m comfortable with receiving constructive feedback. I believe it’s essential to take a step back and objectively evaluate my work in order to improve upon it. When I receive criticism, I try to focus on what can be learned from it and how I can use it to make my designs better.

I also think it’s important to remember that everyone has different opinions and perspectives when it comes to game design. Therefore, I’m open to hearing other people’s ideas and incorporating them into my own designs if they are beneficial. Ultimately, I strive to create the best possible product for our players.”

9. Do you have any questions for me about the position?

This is your chance to show the interviewer that you’re interested in their company and the position. It’s also a great time to ask any questions you have about the job or the company. Before your interview, make sure you read through the job description so you can come prepared with some questions related to the role.

Example: “Yes, I do have a few questions. First, what kind of video game design experience does the team currently have? Second, what type of development environment are you looking for in terms of technology and tools? Finally, what challenges is the team facing that this position could help to address?

I’m confident that my experience as a Video Game Designer makes me an ideal candidate for this role. I have several years of professional experience designing games across multiple platforms, including PC, console, mobile, and VR. My portfolio includes titles that have been critically acclaimed by both players and industry professionals alike. I am well-versed in the latest technologies and trends in the gaming industry, and I understand how to create engaging experiences that keep players coming back for more. In addition, I have a strong understanding of user interface design principles and can quickly adapt to new tools and techniques.”

10. When was the last time you tried something new?

Video game designers often need to try new things and experiment with different ideas. Employers ask this question to make sure you’re open to trying new things in your career. Use your answer to explain that you enjoy learning new skills and expanding your knowledge. Explain a time when you tried something new recently, like a new video game or software program.

Example: “I’m constantly trying new things when it comes to video game design. Just recently, I decided to take a break from my usual workflow and try something completely different. I created an entirely new game concept that was inspired by classic arcade games but with modern graphics and mechanics. It was a challenge for me since I had never done anything like this before, but I found the experience incredibly rewarding. Not only did I learn a lot about game design in general, but I also gained valuable insight into how to create unique experiences for players. My newfound knowledge has already helped me develop more interesting and engaging video games.”

11. We want our games to be fun for all ages. How would you make a game more accessible for younger players?

Video games are often designed for adults, but many companies also create games that appeal to younger players. This question helps employers understand your experience designing games for all ages and how you would make a game more accessible for children.

Example: “I understand the importance of making games accessible for all ages, and I believe that a great way to make a game more accessible for younger players is by introducing tutorials or interactive help menus. Tutorials can provide an easy-to-follow introduction to the game mechanics, allowing young players to quickly learn how to play the game without feeling overwhelmed. Interactive help menus can also be used to provide helpful tips and hints throughout the game, so that players can easily refer back to them if they get stuck.

In addition, I think it’s important to keep in mind the user interface when designing a game for younger players. The UI should be intuitive and easy to navigate, with clear instructions and visuals. This will ensure that the player has a smooth experience while playing the game. Finally, I would suggest adding age-appropriate content to the game, such as characters and stories that are relatable to younger players. By doing this, you can create an engaging and enjoyable experience for all players.”

12. Describe your process for testing games and collecting feedback from players.

Video game designers must be able to test their games and gather feedback from players. This question helps employers understand your process for testing a game and how you use player feedback to improve the design. Use examples of specific methods you used in previous roles to test games and collect feedback.

Example: “My process for testing games and collecting feedback from players is comprehensive and thorough. First, I create a prototype of the game that can be tested by a small group of people. This allows me to get an initial idea of how the game will play and what areas need improvement.

Once the prototype has been tested, I then move on to a larger scale test with more people. During this phase, I collect feedback from players about their experience playing the game. This helps me identify any issues or bugs that need to be fixed before the game is released. Finally, I use analytics tools to track user behavior and performance in order to make sure the game is running smoothly.”

13. What makes you the best candidate for this job?

Employers ask this question to learn more about your qualifications and how you can contribute to their company. Before your interview, make a list of all the skills you have that are relevant to video game design. Think about what makes you unique as a candidate and highlight these skills in your answer.

Example: “I believe I am the best candidate for this job because of my extensive experience in video game design. I have been working as a video game designer for over five years, and during that time I have developed an impressive portfolio of successful projects. My expertise lies in creating engaging gameplay experiences with innovative mechanics, while also ensuring that all elements of the game are optimized for maximum performance.

In addition to my technical skills, I have excellent communication and problem-solving abilities which allow me to collaborate effectively with other members of the development team. I understand the importance of staying organized and meeting deadlines, so I always strive to complete tasks on time and within budget. Finally, I have a passion for gaming and a strong desire to create something truly unique and enjoyable. With my knowledge, creativity, and dedication, I’m confident I can help make your next project a success.”

14. Which games have you played recently that you enjoyed?

This question can help the interviewer get an idea of your gaming preferences and interests. It also helps them understand what you enjoy about video games, which can be helpful when they’re trying to decide whether you’d be a good fit for their company. When answering this question, it can be beneficial to mention two or three games that you’ve played recently and briefly explain why you enjoyed them.

Example: “Recently, I have been playing a variety of games. One game that stands out to me is Animal Crossing: New Horizons. This game has an incredibly immersive world and the ability to customize your own island with various activities and items. It also allows you to interact with other players in creative ways. The game encourages creativity and exploration, which makes it very enjoyable for me. Another game I’ve been playing recently is Stardew Valley. This game offers a unique farming experience where you can build relationships with villagers, explore caves, and grow crops. It also has a great soundtrack and visuals that make it really fun to play. Finally, I’ve been playing Overwatch lately. It’s a team-based shooter game with a wide range of characters and abilities. I love how each character has their own unique style and skillset, making every match feel fresh and exciting.”

15. What do you think is the most important aspect of game design?

This question is an opportunity to show your knowledge of the video game design process. It also allows you to demonstrate how you prioritize tasks and manage multiple projects. Your answer should include a specific example from your experience that shows how you use this skill in your work.

Example: “I believe the most important aspect of game design is creating an engaging and immersive experience for players. This means designing a world that players can explore, characters they can interact with, and challenges they can overcome. It also involves making sure the mechanics are balanced and intuitive so that players have a rewarding experience from start to finish.

In my experience as a video game designer, I’ve found that the best way to create an engaging experience is by focusing on the player’s journey through the game. This includes carefully crafting levels, puzzles, and objectives that challenge the player while still being accessible enough for them to progress. I also strive to make sure there are plenty of rewards along the way, such as unlocking new abilities or discovering hidden secrets.”

16. How often do you think a game should be updated?

Video game designers need to understand the importance of keeping their games fresh and exciting for players. This question helps employers determine how often you update your own games and whether or not you have experience with updating a game’s content. In your answer, explain why you think it’s important to keep video games updated and what strategies you use to do so.

Example: “When it comes to updating a game, I believe that there is no one-size-fits-all answer. It really depends on the type of game and what kind of updates are needed. Generally speaking, for most games, I think it’s important to have regular updates in order to keep players engaged and interested. This could be anything from bug fixes and balance changes to new content or features.

I also think it’s important to take into account player feedback when deciding how often a game should be updated. If players are asking for certain features or content, then it might be worth considering adding them in an update. This can help ensure that the game remains enjoyable and relevant over time.”

17. There is a bug in the code for your latest game. What is your reaction?

This question is a great way to test your problem-solving skills. It also shows the interviewer how you react under pressure and whether or not you can remain calm in stressful situations.

Example: “When I encounter a bug in the code for one of my games, my first reaction is to take a deep breath and remain calm. This allows me to approach the problem with a clear head and not be overwhelmed by the situation. Once I have taken this moment to pause, I then begin to systematically investigate what could be causing the issue.

I will review the code line-by-line to look for any discrepancies that may have caused the bug. I also use debugging tools such as breakpoints and logging statements to help identify where the error lies. Finally, I will consult with other developers on the team to see if they can provide insight or assistance. By taking these steps, I am able to quickly diagnose and resolve the issue.”

18. What strategies have you implemented to make sure a game meets its deadlines?

Video game designers often have to meet deadlines, so an interviewer may ask this question to learn about your time management skills. Use examples from previous experience to explain how you plan ahead and manage your schedule to ensure a project meets its deadline.

Example: “I understand the importance of meeting deadlines when it comes to video game design. To ensure that I meet my deadlines, I have implemented a few strategies. First, I create detailed timelines for each project and break down tasks into smaller chunks so they can be completed in a timely manner. I also use project management tools such as Trello or Asana to keep track of progress and prioritize tasks. Finally, I communicate regularly with stakeholders and team members to ensure everyone is on the same page and working towards the same goal. These strategies help me stay organized and focused on the task at hand, which allows me to complete projects efficiently and within the given timeline.”

19. How do you stay up-to-date with the latest trends in video game design?

Video game design is a fast-paced industry, and employers want to know that you’re committed to keeping your skills up-to-date. Use this question as an opportunity to show the interviewer how passionate you are about video games and how you use new trends to improve your work.

Example: “Staying up-to-date with the latest trends in video game design is an important part of my job as a Video Game Designer. I make sure to stay informed by reading industry news, attending conferences and seminars, and networking with other professionals in the field. I also follow popular gaming websites and social media accounts to keep track of new releases and upcoming projects. Finally, I regularly play the newest games on the market so that I can understand what players are looking for and how developers are innovating. By staying informed, I am able to create innovative designs that will appeal to gamers while still meeting the needs of the company.”

20. What challenges have you faced while designing a complex game?

Video game designers often face challenges when designing a complex game. Employers ask this question to learn more about your problem-solving skills and how you overcame the challenge. In your answer, share two or three challenges you faced while designing a complex game and explain what steps you took to overcome them.

Example: “One of the biggest challenges I have faced while designing a complex game is creating an engaging experience for players. This requires balancing the difficulty level and ensuring that all elements of the game are working together to create a cohesive and enjoyable experience.

I also need to consider how the game will be received by different types of players, from casual gamers to experienced veterans. To ensure everyone enjoys the game, I strive to make sure there is something for everyone in terms of challenge and rewards.

Additionally, I must pay close attention to detail when it comes to the overall design of the game. Every element needs to work together seamlessly to create a unified gaming experience. This includes making sure the visuals, audio, and gameplay mechanics are all balanced and complement each other.”

21. Describe some of the most difficult decisions you’ve had to make while developing a game.

Video game designers often have to make difficult decisions about the direction of a game. This question helps an interviewer understand how you approach these types of challenges and whether you’ve ever had to overcome similar obstacles in your past roles.

Example: “One of the most difficult decisions I’ve had to make while developing a game was deciding how much time and resources to allocate to each feature. As a video game designer, it is important to create an enjoyable experience for players, but also to ensure that the game meets deadlines and stays within budget. This means making tough choices about which features should be prioritized and which ones can wait until later.

Another difficult decision I’ve had to make was when to cut content from the game. There are always ideas that sound great in theory, but don’t work out as well in practice. It can be hard to let go of these ideas, but sometimes it is necessary in order to keep the game focused and on track.”

22. Do you prefer working alone or as part of a team?

Video game designers often work in teams to create the best possible experience for players. Employers ask this question to make sure you’re comfortable working with others and that you have the interpersonal skills needed to collaborate effectively. In your answer, explain why you prefer one over the other and what makes you most effective in each situation.

Example: “I prefer working as part of a team. I believe that collaboration is essential to creating successful video games. Working in a team allows for different perspectives and ideas to be shared, which can lead to innovative solutions and better designs. It also helps create an environment where everyone’s skills are utilized to their fullest potential.

At my previous job, I was part of a small team of designers who worked together on various projects. We had weekly meetings to discuss progress and brainstorm new ideas. This allowed us to stay up-to-date on each other’s work and come up with creative solutions to any problems we encountered.

In addition, having multiple people involved in the design process ensures that no single person has too much responsibility or workload. Everyone can contribute equally and help each other out when needed. This makes it easier to get tasks done quickly and efficiently.”

23. What would you say is your strongest asset when it comes to game design?

This question is an opportunity to highlight your skills and experience as a video game designer. It’s also an opportunity to show the interviewer that you’re self-aware of your strengths and how they can benefit their company. When answering this question, it can be helpful to think about what you enjoy most about designing games.

Example: “My strongest asset when it comes to game design is my ability to think outside the box and come up with creative solutions. I have a passion for creating engaging experiences that players will enjoy, and I’m always looking for ways to push the boundaries of what’s possible in video games. My experience has taught me how to take complex ideas and turn them into something fun and exciting. I also have a great eye for detail and can quickly identify potential problems before they become an issue. Finally, I’m highly organized and able to manage multiple projects at once while still delivering quality results.”

24. Have you ever encountered any ethical dilemmas when creating a game?

Video game designers often have to make tough decisions about what content to include in their games. This question helps employers understand how you handle these situations and whether you can apply your critical thinking skills to the job. In your answer, explain a situation where you had to make an ethical decision while designing a video game. Explain why you made that choice and what the outcome was.

Example: “Yes, I have encountered ethical dilemmas when creating a game. As a video game designer, it is important to consider the implications of our work and how it can affect players. For example, in one project I was working on, I had to decide whether or not to include certain content that could be considered offensive by some players. After careful consideration, I decided to omit this content from the game as I felt it would detract from the overall experience for all players.”

25. Are there any particular genres of games that you specialize in?

Video game designers often specialize in a particular genre of games. This question helps the interviewer determine if your experience aligns with the company’s goals and objectives. Use your answer to highlight any unique skills you have that would be beneficial to the company.

Example: “Yes, I specialize in a few different genres of video games. My primary focus is on action-adventure and role-playing games. I have extensive experience designing these types of games, from creating the characters and story to developing the game mechanics and level design. I also have experience with puzzle and strategy games as well as sports titles.

I believe my skillset makes me an ideal candidate for this position because I understand how to create engaging experiences that appeal to a wide range of players. I’m passionate about making sure every aspect of the game is balanced and enjoyable, while still pushing the boundaries of what’s possible within each genre. I’m confident I can help create a unique and memorable gaming experience for your customers.”

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